Bellwork:
Read about the principle squash and stretch in 3-D animation.
How can you illustrate this principle in FluxTime ?
Open FluxTime create a blank stage and add a circle to animate showing the squash and stretch principle.
You can also try to animate your name. Instead of typing your whole name at once type one letter and add it, then type the next letter and add it. Treat each letter as a separate object and animate each one.
This course is designed to give students an overview of beginning concepts of computer programming in “Basic” computer language. The process of creating a video game(pre-production, production and post production) will be employed during this course. Gaming II is a continuation of Gaming I. Students will further develop computer programing skills to create their own video games.
National STEM Video Game Challenge!
Here is the link for you to enter your game. ENTER CHALLENGE HERE
You can enter any one of the games you have created in or out of class. Scratch, GameStar and any other game engine platform may be entered.
The link provided is linked to my teacher account you do not need to have an email address. If you need my help let me know.
Good Luck!
You can enter any one of the games you have created in or out of class. Scratch, GameStar and any other game engine platform may be entered.
The link provided is linked to my teacher account you do not need to have an email address. If you need my help let me know.
Good Luck!
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